Und005 Werewolf is a HorrorClix 1.5 monster released as part of the HeroClix: Undead set.
Card[]
40 Points, +0 Twists
Beast, Werewolf
- Lycanthrope - At the beginning of your turn, roll a d6 for all monsters with this power. 1-3: Turn this monster's dial to a red click of the same number. 4-5: Turn this monster's dial to a blue click of the same number. 6: Turn this monster's dial to purple click #1.
- Lust for Blood (Bad Moon) - Ignore this monster's Lycanthrope continuous power. This monster cannot be targeted by Outwit. When this monster would clear action tokens, instead roll a d6. 1-4: Turn this monster's dial to red click #1. 5-6: Remove 1 action token from this monster.
- Bipedal Ambulation (Sidestep) - Once per turn as a free action, this monster may move up to 2 spaces.
- Animalistic Lunge (Tumble) - This monster ignores the effects of monsters, victims and hindering terrain on movement.
- [ATK] Claws and Fangs (Slash) - If the attack succeeds, roll a d6 before dealing damage. Replace this monster’s damage value with the result.
- Adrenaline (Stamina) - Damage dealt to this monster is reduced by 1.
- [DMG] Hands to Hold a Gun (Accuracy) - If the attack succeeds against a single target, this monster gets +1 to its damage value.
- Kill to Survive (No Ranged Attack) - This monster can't be given ranged combat actions.
Dial[]
Online Card[]
Some of this monster's powers have been recolored for HorrorClix Online.
40 Points, +0 Twists
Beast, Werewolf
- Lycanthrope - At the beginning of your turn, roll a d6 for all monsters with this power. 1-3: Turn this monster's dial to a red click of the same number. 4-5: Turn this monster's dial to a blue click of the same number. 6: Turn this monster's dial to purple click #1.
- Lust for Blood (Bad Moon) - Ignore this monster's Lycanthrope continuous power. This monster cannot be targeted by Outwit. When this monster would clear action tokens, instead roll a d6. 1-4: Turn this monster's dial to red click #1. 5-6: Remove 1 action token from this monster.
- Bipedal Ambulation (Sidestep) - Once per turn as a free action, this monster may move up to 2 spaces.
- Animalistic Lunge (Tumble) - This monster ignores the effects of monsters, victims and hindering terrain on movement.
- Claws and Fangs (Slash) - If the attack succeeds, roll a d6 before dealing damage. Replace this monster’s damage value with the result.
- Adrenaline (Stamina) - Damage dealt to this monster is reduced by 1.
- Hands to Hold a Gun (Accuracy) - If the attack succeeds against a single target, this monster gets +1 to its damage value.
- Kill to Survive (No Ranged Attack) - This monster can't be given ranged combat actions.