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+ | {{Infobox |
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+ | |Box title = Patchwork Man |
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+ | |caption = Patchwork Man |
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+ | |Row 1 title = Expansion |
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+ | |Row 1 info = [[Gothix]] |
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+ | |Row 2 title = Classes |
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+ | |Row 2 info = [[Undead]], [[Construct]] |
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+ | |Row 3 title = Points |
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+ | |Row 3 info = 40 |
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+ | |Row 4 title = Plot Twists |
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+ | |Row 4 info = +0 |
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+ | |Row 5 title = Cabal |
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+ | |Row 5 info = None |
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+ | |Row 6 title = Rarity |
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+ | |Row 6 info = Rare |
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+ | |Row 7 title = Range |
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+ | |Row 7 info = 0/ |
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+ | |Row 8 title = Powers |
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+ | |Row 8 info = [[Stamina]], [[Ferocity]] |
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⚫ | |||
+ | ==Description== |
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+ | This is an artificial man created by a mad scientist. The figure would show a monster made of mis-matched body parts, with cables supplementing the muscles, and rivets and plates reinforcing the appearance of artificiality. Not as hulking as Frankenstein's famous creation, this is meant to represent an mass-produced monster henchman. |
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+ | ==Card== |
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⚫ | |||
+ | <p style="text-align: center;">40 Points, +0 Twists<br />''Undead, Construct''</p> |
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− | ==Original Post== |
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+ | |||
− | <span style="font-weight: bold">5. PATCHWORK MAN</span> <span style="font-style: italic">Undead, Construct</span><br />This is an artificial man created by a mad scientist. The figure would show a monster made of mis-matched body parts, with cables supplementing the muscles, and rivets and plates reinforcing the appearance of artificiality. Not as hulking as Frankenstein's famous creation, this is meant to represent an mass-produced monster henchman.<br /><span style="font-weight: bold">Points: 40<br />Plot Twists: +0<br />Range: 0/<br />M:</span>06-06-05-05-04-04-03-X<br /><span style="font-weight: bold">A:</span>10-09-09-08-08-08-07-X<br /><span style="font-weight: bold">D:<span style="color: orange">15</span>-<span style="color: orange">14</span>-<span style="color: orange">14</span>-<span style="color: orange">13</span></span>-13-12-10-X <span style="color: orange"><span style="font-weight: bold">Stamina</span></span><br /><span style="font-weight: bold">D:02-02-02</span>-02-02-02-01-X <span style="font-weight: bold">Ferocity</span> |
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+ | *'''<font color="orange">Stamina</font>''' - Damage dealt to this monster is reduced by 1. |
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+ | *'''<font color="black">Ferocity</font>''' - If this monster makes a close combat attack, increase its damage value by 1. |
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+ | |||
+ | ==Dial== |
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+ | {| border="1" cellpadding="1" cellspacing="1" style="width: 340px;" |
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+ | |0[[File:Targets1.gif]] |
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+ | |'''01''' |
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+ | |'''02''' |
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+ | |'''03''' |
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+ | |'''04''' |
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+ | |'''05''' |
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+ | |'''06''' |
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+ | |'''07''' |
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+ | |'''08''' |
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+ | |'''09''' |
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+ | |'''10''' |
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+ | |'''11''' |
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+ | |'''12''' |
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+ | |- |
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+ | |[[File:Wfoot.gif]] |
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+ | | style="background-color: rgb(102, 102, 102);"|6 |
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+ | | style="background-color: rgb(102, 102, 102);"|6 |
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+ | | style="background-color: rgb(102, 102, 102);"|5 |
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+ | | style="background-color: rgb(102, 102, 102);"|5 |
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+ | | style="background-color: rgb(102, 102, 102);"|4 |
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+ | | style="background-color: rgb(102, 102, 102);"|4 |
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+ | | style="background-color: rgb(102, 102, 102);"|3 |
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+ | | style=""|X |
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+ | |X |
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+ | |X |
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+ | |X |
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+ | |X |
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+ | |- |
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+ | |[[File:Attack.gif]] |
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+ | | style="background-color: rgb(102, 102, 102);"|10 |
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+ | | style="background-color: rgb(102, 102, 102);"|9 |
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+ | | style="background-color: rgb(102, 102, 102);"|9 |
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+ | | style="background-color: rgb(102, 102, 102);"|8 |
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+ | | style="background-color: rgb(102, 102, 102);"|8 |
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+ | | style="background-color: rgb(102, 102, 102);"|8 |
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+ | | style="background-color: rgb(102, 102, 102);"|7 |
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+ | | style=""|X |
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+ | |X |
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+ | |X |
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+ | |X |
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+ | |X |
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+ | |- |
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+ | |[[File:Defense.gif]] |
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+ | | style="color: black; background-color: ORANGE;"|15 |
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+ | | style="color: black; background-color: ORANGE;"|14 |
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+ | | style="color: black; background-color: ORANGE;"|14 |
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+ | | style="color: black; background-color: ORANGE;"|13 |
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+ | | style="background-color: rgb(102, 102, 102);"|13 |
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+ | | style="background-color: rgb(102, 102, 102);"|12 |
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+ | | style="background-color: rgb(102, 102, 102);"|10 |
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+ | | style=""|X |
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+ | |X |
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+ | |X |
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+ | |X |
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+ | |X |
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+ | |- |
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+ | |[[File:DamageRegular.gif]] |
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+ | | style="background-color: black;"|2 |
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+ | | style="background-color: black;"|2 |
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+ | | style="background-color: black;"|2 |
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+ | | style="background-color: rgb(102, 102, 102);"|2 |
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+ | | style="background-color: rgb(102, 102, 102);"|2 |
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+ | | style="background-color: rgb(102, 102, 102);"|2 |
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+ | | style="background-color: rgb(102, 102, 102);"|1 |
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+ | | style=""|X |
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+ | |X |
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+ | |X |
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+ | |X |
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+ | |X |
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+ | |} |
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==Gallery== |
==Gallery== |
Revision as of 06:02, 5 February 2013
Patchwork Man | |
---|---|
Patchwork Man | |
Expansion |
|
Classes |
Undead, Construct |
Points |
40 |
Plot Twists |
+0 |
Cabal |
None |
Rarity |
Rare |
Range |
0/ |
Powers |
Gx005 Patchwork Man is a HorrorClix 1.5 monster deisnged by BLG as part of the Gothix custom set.
Description
This is an artificial man created by a mad scientist. The figure would show a monster made of mis-matched body parts, with cables supplementing the muscles, and rivets and plates reinforcing the appearance of artificiality. Not as hulking as Frankenstein's famous creation, this is meant to represent an mass-produced monster henchman.
Card
40 Points, +0 Twists
Undead, Construct
- Stamina - Damage dealt to this monster is reduced by 1.
- Ferocity - If this monster makes a close combat attack, increase its damage value by 1.
Dial
0 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 |
6 | 6 | 5 | 5 | 4 | 4 | 3 | X | X | X | X | X | |
10 | 9 | 9 | 8 | 8 | 8 | 7 | X | X | X | X | X | |
15 | 14 | 14 | 13 | 13 | 12 | 10 | X | X | X | X | X | |
2 | 2 | 2 | 2 | 2 | 2 | 1 | X | X | X | X | X |