CHARON'S CAB Legend
Plot Twists: +2
M:10-09-09-08-08-07-07-06-05-X Going My Way?
A:01-01-01-01-01-01-01-01-01-X Dice With Death
D:17-17-16-16-15-14-13-12-11-X More Souls! (Snack)
*On a sucessful Frenzy attack, this monster deals d6 damage.
Continuous Power: Dragged To Hades (Optional)- Instead of dealing damage, a successful attack can Capture an opposing monster. Place the Captured monster on this monster's card; it can take no actions until it is rescued by a friendly monster inflicting damage on this monster, in which case it is placed in an adjacent square to this monster with one action token. If this monster can move into it's Starting Area with a Captured monster, it can unload the Captured monster into the starting area; the Captive cannot move out of the starting area or make attacks, but can otherwise take actions. If a friendly monster moves adjacent to the Captive it is considered rescued and can act normally. If a Captive monster is still in the Starting Area by game's end, it is considered killed by the player conrtrolling this monster for Victory Point purposes.