Blackwing | |
---|---|
Blackwing | |
Expansion |
|
Classes |
Beast, Hellspawn |
Points |
130 |
Plot Twists |
+0 |
Cabal |
None |
Rarity |
Super Rare (Unique) |
Range |
0/ |
Powers |
IWF151 Blackwing is a HorrorClix 1.5 monster. It is based on the Mage Knight figure of the same name (?).
Card[]
130 Points, +0 Twists
Beast, Hellspawn
- Ghost - This monster automatically breaks away and ignores the effects of hindering, blocking and elevated terrain, monsters, portals, victims, and walls for movement purposes.
- Area - Once at the beginning of your turn as a free action, this monster deals 1 damage to each adjacent opposing monster.
- Reflexes - Modify this monster's defense value by +2 against close combat attacks.
- Pain - Damage from this attack is penetrating damage.
- Disguise - When this monster is declared the target of an attack, roll a d6. On a result of 5 or 6, the attack cannot be made and the attacker can't attack this monster for the rest of the turn. The attacker's controller must choose another target or declare a different action of the same type (free or non-free) if possible.
- Regenerate - Do not make a close combat attack. Instead, roll a d6 and subtract 2 from the result (minimum 0). Heal this monster of that much damage.
Dial[]
0 | 01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 |
14 | 13 | 13 | 12 | 12 | 12 | 11 | 10 | X | X | X | X | |
10 | 10 | 10 | 9 | 9 | 9 | 8 | 8 | X | X | X | X | |
17 | 17 | 17 | 16 | 16 | 16 | 15 | 15 | X | X | X | X | |
3 | 3 | 2 | 2 | 2 | 1 | 1 | 0 | X | X | X | X |