At the beginning of your turn you can flip this card.
Leap/Climb - This monster automatically breaks away and ignores the effects of monsters, victims, hindering terrain, and outdoor blocking terrain for movement purposes.
Blooded - This monster is blooded.
Acid Spray (Accuracy) - If the attack succeeds against a single target this monster gets +1 to its damage value.
Camouflage (Phantom) - This monster gets +2 to its defense value against ranged combat attacks.
SIDE B
At the beginning of your turn you can flip this card.
Hissssss (Trap) - Opposing monsters that roll to break away from this monster must roll a 5 or 6 to succeed.
Blooded - This monster is blooded.
Acid Spray (Accuracy) - If the attack succeeds against a single target this monster gets +1 to its damage value.
Acid Blood - If this monster takes at least 1 damage from a close combat attack, the attacker is dealt 1 damage.